Sunday, March 20, 2016

Removing iAds from apps

I have several apps published on the Apple Appstore.  Four of them are using iAds and that service is going to be discontinued soon.  I am going to switch them all to use Admob.

I started working on the first one.  It is a pretty basic game that was built for us by a contracted developer.  It has been a few years since it was originally created.  I don't know if it was built poorly or the recommended ways of doing things have just changed since then, but it is not built in a way that works with the basic admob examples.  They suggest that your app use a storyboard and this one does not.

It looks like I will have to create the adunit in code and add it to the view.  I found a few examples of this on Stack Overflow but I haven't had time to try it yet.

I don't have the source code for 2 of the other apps yet, someone is going to send it to me, and the fourth one was built with a framework called Moai.  That last one is going to take some time to get fixed.  I have to setup a development environment for that framework and the framework isn't officially supported anymore from what I can tell.

I'll post more about all this soon I hope.

No comments:

Post a Comment

Coding

  I'm not sure where I heard this, and it wasn't worded this way, but it helps to think about coding this way. Basically, any progra...