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Showing posts from June, 2016

Learning python

I've started learning python.  I started looking into it because we may be doing some things with it at work if we move away from coldfusion. In a previous post I mentioned the Unity3d terrain editor and the ability to import and export the terrain height data.  I decided to try to create one of those height map images using python.   I found a Perlin noise library for python and started working on it.  I haven't quite got it right yet, but I was able to generate a file that can be imported. I will try to post more about this with some actual code when I get it working.